A game I've made: Shadows fortune

My other games and projects

  • C#
  • Unity
  • Unity pathfinding

This project was made as some of my university coursework, the task was to make a game in unity using framework they provided. The game I made is a top-down stealth game with a points system to allow replay ability. The game uses the unity engine and utilises the systems within it and includes use of the 2D colliders, 2D rigid bodies and ray casts. Most of the game is made with C# scripts that are implemented into the GameObjects within unity.

Skills I have

C++

I was taught C++ in university and am very familiar with it as a result and have also used C++ with different libraries such as DirectX and OpenGL.

C#

I was taught C# in college and continued to use it into university and mainly use it to create scripts in Unity.

Github

In univerity any work that I have done is almost always saved onto Github and due to this I have become quite familiar wit it.

Unity

I have used Unity to create projects using a lot of unitys built in systems but also my own scripts written in C# to make my ideas come to be.

Unreal blueprint

I have used unreal blueprint to create a project for my unity course as well as using it while I was on work experiance with Nequinox studios.